I’m a product designer obsessed with learning about the world and the people in it. I strive to be the kind of designer (and person) who contributes to the world beyond the call of duty.
Past lives as a writer and filmmaker taught me the virtues of brevity, clarity, and framing. I place storytelling at the heart of every project, whether designing a screen or pitching ideas to my team. Right now I’m focused on honing my craft in interaction design and high-fidelity prototyping.
In my spare time, you can catch me practicing my jump shot, plotting my next travel destination, nerding out to health podcasts, and spending way too much time inside Trader Joe’s.